POV-Ray : Newsgroups : povray.newusers : Texture Coords : Re: Texture Coords Server Time
29 Jul 2024 10:23:49 EDT (-0400)
  Re: Texture Coords  
From: Bo
Date: 10 Mar 2006 03:25:00
Message: <web.4411376c4a827609ec325a890@news.povray.org>
Hi there, thanks for your time.

Okay, you are right. By saying "import" I meant that I have converted a Open
Invetor File (.iv) to .pov using a converter named "ivtopov.exe". I did not
look more closely to it asuming that it works correct (maybe an error :) ).

So I have a CAD Software called VPack (www.erpa.de) using OI (Open Inventor)
libs to create .iv Files. Those images are to be printed with a fairly high
resolution on DinA3 formated pages. That is where pov-ray comes in.

But for now my textures, which are stored in uv-coords in the .iv-File (so
thats what I guess from overlooking sample files) are not being displayed
correctly. Maybe thats a problem with the converter. I will try IVCON on
that one.

I hope I explained it a little better this time.

Bo


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